Building My Own Archive Server in C++
Over the past weeks I’ve been building something that started as a small utility and slowly turned into a proper backend project. The goal is simple: create a self hosted archive server that allows me to import and preserve files from different machines in a structured and deterministic way.
The Problem: Scattered Data and Hidden Duplicates
The motivation came from a familiar situation. Old hard drives, random folders copied over the years, backups with slightly different names, and no clear overview of what is actually stored.